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Labyrinths of Elfhame

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Devlog

  • Labyrinths 4th Alpha
    November 02, 2024 by BriiMawler
    Hello! I’m taking my game to a regional fighting game tournament to show off, and I thought it would be great to publish a build with all the changes over the past few months. Most of these are marg... Continue reading
  • Labyrinths 3rd Alpha
    June 27, 2024 by BriiMawler
    1
    #alpha
    Hello Everyone! Another huge collection of bug fixes, additions, and yet even more polish. Buckle in, there’s a lot. This version includes a real actual tutorial, and the beginnings of a dialogue sy... Continue reading
  • Thanksgiving Build
    November 23, 2023 by BriiMawler
    Labyrinths of Elfhame was largely inspired by Thanksgiving LAN parties with my family growing up, so I try to put out a build every Thanksgiving. The main feature I’ve been working towards since Jun... Continue reading
  • Labyrinths of Elfhame 2nd Alpha
    September 17, 2023 by BriiMawler#godot, #godot engine, #made on linux, #linux
    It’s been a hot minute since June, and Labyrinths of Elfhame is really shaping up to be an excellent strategy game. In the past few months I’ve been primarily focused on adding more polish to the... Continue reading
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